﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;

namespace DissipativeInputProcessing
{
    public class FramePalette
    {
        public float MinValue { get; set; }
        public float MaxValue { get; set; }
        public Color MinColor { get; set; }
        public Color MaxColor { get; set; }
    }
}
